1 cfg xk7 # LiviU la data de 20/11/2011, 10:18 am

Emanuel

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Data de inscriere : 08/07/2011
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// ***movement*** \\

bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "MOUSE2" "+attack2"
bind "ctrl" "+duck"
bind "shift" "+speed"
Alias +sgstrafe "alias _special gAlias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "q" "+sgstrafe"
exec cfg/gstrafe.cfg
exec cfg/amx.cfgtrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "MOUSE2" "+sgstrafe"
exec cfg/gstrafe.cfg
exec cfg/amx.cfg

bind "W" "developer 1;fps_max 1000;wait;"
bind "A" "developer 1;fps_max 1000;wait;"
bind "D" "developer 1;fps_max 1000;wait;"

// ***weapon binds*** \\

bind "q" "lastinv"
bind "g" "drop"
bind "r" "+reload"



// ***communication binds*** \\


bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "y" "messagemode"
bind "u" "messagemode2"



// ***buy binds*** \\

bind "b" "buy"
bind "," "buyammo1"
bind "." "buyammo2"
bind "o" "buyequip"



// ***attack binds*** \\

bind "MOUSE1" "+attack"
bind "space" "+jump"



// ***other binds*** \\
bind "-" "admin_ignore_immunity 1" bind "=" "admin_ignore_immunity 0"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "+" "sizeup"
bind "-" "sizedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "e" "+use"
bind "~" "toggleconsole"
bind "F12" "screenshot"
bind "m" "chooseteam"
bind "PAUSE" "pause"
bind "mwheeldown" "+duck"
bind "kp_downarrow" "deagle;secammo"
bind "kp_pgdn" "m4a1;ak47;secammo"
bind "kp_plus" "hegren; flash; flash; sgren; vesthelm"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//------|SETTINGS|-----|SETTINGS|-----|SETTINGS|-----|SETTINGS|-----|SETTINGS|-----|SETTINGS|-----|SETTINGS|-----|SETTINGS|-------------------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------------------------------------

// NETWORK

fps_modem "101"
cl_cmdrate "101"
cl_download_ingame "0"
cl_lc "1"
cl_lw "0"
cl_rate "25000"
cl_resend "6"
cl_timeout "99999"
cl_updaterate "35"
ex_interp "0.05"

// VOICE & SOUND

voice_modenable "0.000000"
voice_scale "0.750000"
voice_enable "0"
voice_forcemicrecord "0.000000"
s_rolloff "1.0"
s_reverb "0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "0"
MP3Volume "0"
_snd_mixahead "0.1"
loadas8bit "1"
room_refl "0.100"
snd_noextraupdate "0"
volume "0.1"




//*** all other crap:D***\\
alias +defuse "+use; coverme; say_team Cover me I'm defusing the bomb"
alias -defuse "-use"
alias incalzire "admin_startmoney 16000;admin_freezetime 0;admin_fadetoblack 0;admin_roundtime 1.75;admin_restart 1; admin_say WARMUP ROUNDS"
alias rcon_incalzire "rcon sv_restart 1;rcon mp_startmoney 16000;rcon mp_freezetime 0;rcon sv_restart 1;rcon say WARMUP ROUNDS"
alais adimin_incalzire "admin_startmoney 16000;admin_freezetime 0;admin_fadetoblack 0;admin_roundtime 1.75;admin_restart 1; admin_say WARMUP ROUNDS"
alias lama "admin_restart 1;admin_startmoney 800;admin_freezetime 10;admin_roundtime 1.75;admin_fadetoblack 0;admin_c4timer 35;say Prepare for KNIFE ROUND;say GL & HF both teams;admin_restart 2;say Knife ROUND is ON. Drop your weapon and/or bomb at home !"
alias rcon_lama "rcon sv_restart 1;wait100;rcon mp_roundtime 2;rcon mp_startmoney 800;rcon mp_freezetime 10;wait100;rcon say Prepare for KNIFE ROUND;wait100;rcon say GL&HL both teams;wait100;rcon sv_restart 5;wait100;rcon say Knife ROUND is ON. Drop your weapon and/or bomb at home !"
alias live "admin_restart 1;wait100;admin_fadetoblack 0;admin_maxrounds 30;admin_roundtime 1.75;admin_startmoney 800;admin_freezetime 10;admin_friendlyfire 1;admin_restart 1;say 1st RESTART;admin_restart 1;say 2nd RESTART;say GL & HF;admin_restart 2;say THE GAME IS ON"
alias rcon_live "rcon sv_restart 1;wait100;rcon mp_fadetoblack 1;rcon mp_maxround 30;rcon mp_roundtime 1.75;rcon mp_startmoney 800;rcon mp_freezetime 10;rcon mp_friendlyfire 1;rcon say 1st RESTART;wait100;rcon say Teams get ready to start;wait100;rcon sv_restart 1;rcon say 2nd RESTART;wait100;rcon say GL & HF;rcon sv_restart 5;rcon say THE GAME IS ON"
alias "wait5" "wait;wait;wait;wait;wait"
alias "wait10" "wait5;wait5"
alias "wait100" "wait10;wait10;wait10;wait10;wait10;wait10;wait10;wait10;wait10;wait10"
alias "rr1" "admin_restart 1"
alias "rcon_rr1" "rcon sv_restart 1"
alias
alias "rrr" "say [----LIVE gaming after 3 restarts----];wait100;admin_restart 1;wait100;say [-----#1-----];wait100;admin_restart 1;wait100;say [-----#2-----];wait100;admin_Restart 1;wait100;say [-----#3-----];wait100;say [----LIVE----];wait100;say [---GL&HF---]"
alias "rcon_rrr" "rcon say [----LIVE gaming after 3 restarts----];wait100;rcon_rr1;wait100;rcon say [-----#1-----];wait100;rcon_rr1;wait100;rcon say [-----#2-----];wait100;rcon_rr1;wait100;rcon say [-----#3-----];wait100;rcon say [----LIVE----];wait100;rcon say [---GL&HF---]"
alias A say_team -----| Rush A Cu HE , Flash , Smoke Si Fara Pasi |-----
alias B say_team -----| Rush B Cu HE , Flsh Tunel , Smoke In X Si Fara Pasi |-----
alias go say_team -----| Go Go Go Nu Va Opriti ! Ii Luam Pe Sus |-----
alias pasi say_team -----| Calm ... Fara Pasi |-----
alias bmb say_team -----| Vino Repede La BMB Si Tineo ! Nu Intra Nimeni In X ! |-----
alias stati say_team -----| Stati Si Cand Zic Go Go Go Intram In Ei ! |-----
alias g say_team -----| Good Game Team |-----
alias ltl say -----| Keep Your Heads Down Before DuDu Blows Them ! |-----


bind "END" "centerview"
bind "Del" "vesthelm;vest;"
bind "kp_plus" "buyammo1;buyammo1;buyammo1;buyammo2;defuser;hegren;flash;"
bind "kp_end" "usp;buyammo2;buyammo2;buyammo2;buyammo2;"
bind "kp_pgdn" "mp5;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;"
bind "kp_home" "ak47;m4a1;buyammo1;buyammo1;buyammo1;"
bind "kp_rightarrow" "awp;buyammo1;buyammo1;buyammo1;"
bind "kp_5" "aug;sg552;buyammo1;buyammo1;buyammo1;"
bind "kp_del" "galil;famas;buyammo1;buyammo1;buyammo1;"
bind "kp_downarrow" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;"
bind "CAPSLOCK" "+speed"
bind "MWHEELUP" "+duck"
bind "MWHEELDOWN" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"


// Desert Eagle .50 AE
alias 32 "buy;ms3;ms2;4X;cls" // MP5-Navy
alias 42 "buy;ms4;ms2;3X;cls" // Automat Kalashnikov Model 47 (AK47)
alias 42 "buy;ms4;ms2;3X;cls" // SG552 Commando
alias 43 "buy;ms4;ms3;3X;cls" // Colt M4A1 Carbine
alias 44 "buy;ms4;ms4;3X;cls" // Steyr AUG A1
alias 45 "buy;ms4;ms5;3X;cls" // Steyr Scout
alias 46 "buy;ms4;ms6;3X;cls" // Arctic Warfare Magnum
alias ga "buyammo1"
alias gp "buyammo2"
alias 8a "ga;ga;ga;ga;ga;ga;ga;ga;cls"
alias 8p "gp;gp;gp;gp;gp;gp;gp;gp;cls"

alias "+full" "buy; menuselect 8; menuselect 2"
alias "-full" "sel; slot10; wait; slot10"
alias "+vesta" "buy; menuselect 8; menuselect 1"
alias "-vesta" "sel; slot10; wait; slot10"
alias "+flash" "buy; menuselect 8; menuselect 3"
alias "-flash" "sel; slot10; wait; slot10"
alias "+smoke" "buy; menuselect 8; menuselect 5"
alias "-smoke" "sel; slot10; wait; slot10"
alias "+he" "buy; menuselect 8; menuselect 4"
alias "-he" "sel; slot10; wait; slot10"
alias "+defusal" "buy; menuselect 8; menuselect 7"
alias "-defusal" "sel; slot10; wait; slot10"
alias "+ammo" "buy; menuselect 6; buy; menuselect 7"
alias "-ammo" "sel; slot10; wait; slot10"
alias "+ammo2" "buy; menuselect 7"
alias "-ammo2" "sel; slot10; wait; slot10"
alias "+tot" "+he;+full;+flash;+flash;+defusal"
alias "-tot" "sel; slot10; wait; slot10"

alias "s10" "impulse 201; slot10"
alias "close" "wait; wait; slot10"

alias "+jumpd" "+jump;+duck"
alias "-jumpd" "-jump;-duck"

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Mers; developer 1"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Alergat; developer 1"

alias "lh" "lh1"
alias "lh1" "alias lh lh2; cl_righthand 0; developer 1; echo Stanga; developer 1"
alias "lh2" "alias lh lh1; cl_righthand 0; developer 1; echo Dreapta; developer 1"



bind f2 " color"

alias tinta "adjust_crosshair;cl_crosshair_translucent 0;cl_dynamiccrosshair 0;cl_crosshair_size small"
bind "alt" " tinta"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"

alias green "con_color 0+255+0"
alias red "con_color 255+0+0"
alias yellow "con_color 255+255+0"
alias blue "con_color 0+0+255"
alias orange "con_color 255+165+0"
alias white "con_color 255+255+255"
alias black "con_color 0+0+0"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "orange; alias color cl6"
alias cl6 "white; alias color cl7"
alias cl7 "black; alias color cl1"

bind f1 " color"

alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space +hop
alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space +hop
---
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"

bind "SPACE" "+sprung"






//Flashlight
//alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"

bind f +fastfire


fps_modem "0.0"
fps_max "101"
mp_decals "0"
cl_rate "10000"
rate "10000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "50"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "400"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_autowepswitch "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
ex_interp "0.05"
net_graph "3"
net_graphpos "2"
net_graphwidth "192
net_scale "5
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"


// Video Setings

gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "+"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.000000"
brightness "9.000000"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
lightgamma "0.1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"

// Settings

s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "1"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.2"
snd_noextraupdate "1"
snd_mixahead "0.1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "0"
sv_voiceenable "1"
loadas8bit "1"
bind x " cl_righthand 0"
bind z " cl_righthand 1"
GL_picmip "1.6"
con_color "255 255 1"
volume "0.0001"
rate "25000"
Cl_timeout "60"
name "xk7#LiViU"
bind "ENTER" "messagemode"
bind "MOUSE1" "+attack"
bind "mouse3" "say /medic"
volume 0.1
sv_airaccelerate 100
cl_sidespeed 300




bind "a" "+moveleft; developer 1; fps_max 250; fps_modem 250"
bind "d" "+moveright; developer 1; fps_max 250; fps_modem 250"
bind "w" "+forward; developer 1; fps_max 250; fps_modem 250"
bind "s" "+back; developer 1; fps_max 250; fps_modem 250"
bind "space" "+sprung; developer 1; fps_max 250; fps_modem 250"
bind "ctrl" "+duck; developer 1; fps_max 250; fps_modem 250"
bind "mwheelup" " "+duck;wait; developer 1; fps_max 250; fps_modem 250"
bind mwheeldown" "+duck;wait; developer 1; fps_max 250; fps_modem 250"
cl_sidespeed "300"
cl_forwardspeed "300"
cl_backspeed "300"
cl_upspeed "500"
sv_maxspeed "500"

bind F1 "messagemode amx_slay"
bind F2 "messagemode amx_gag"
bind F3 "messagemode amx_kick"
bind F4 "messagemode amx_banip"
bind F5 "messagemode amx_votemap"
bind F6 "messagemode amx_slap"
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