1 Bocard CFG la data de 13/9/2012, 3:55 pm

Emanuel

avatar
Fondator
Fondator
Multumiri primite : 447
Mesaje scrise : 6578
Data de inscriere : 08/07/2011
Puncte obtinute : 10954
100%
Nume CFG: Bocard cFG
Autor: Bocard
Pentru ce mod este cfg`ul: clasic

Cod:
//Counter-Strike Config by Bocard ^

unbindall

name "bocard"

// :: Misc
//--------
alias dev0 "developer 0"
alias dev1 "developer 1"
alias "w1" "wait"
alias "w3" "wait; wait; wait"
alias "w5" "wait;wait;wait;wait;wait"
alias cls "wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"
alias "c" "clear"

alias speed_knife "slot3;wait;+attack;wait;-attack;wait;slot1"


alias wpnpos "wpnleft"
alias wpnleft "cl_righthand 0;alias wpnpos wpnright;  dev1; echo -Wpn Left-; dev0"
alias wpnright "cl_righthand 1;alias wpnpos wpnleft  ; dev1; echo -Wpn Right-; dev0"
bind "kp_plus" "wpnpos"

alias wpnview "wpnoff"
alias wpnoff "r_drawviewmodel 0; alias wpnview wpnon ; dev1;echo -Wpn Model Off-; dev0"
alias wpnon "r_drawviewmodel 1; alias wpnview wpnoff ; dev1;echo -Wpn Model On-; dev0"
bind "kp_enter" "wpnview"

alias walk walkon
alias walkon "+speed; alias walk walkoff; dev1; echo -Walking-; dev0; scr_connectmsg Walking..."
alias walkoff "-speed; alias walk walkon; dev1; echo -Running-; dev0; scr_connectmsg 0"
bind "ctrl" "walk"

alias "+whirlwind"  "cl_yawspeed 2850;w1;+left;w5;-left;cl_yawspeed 210;+duck"
alias "-whirlwind"  "-duck"
bind "c" "+whirlwind"


// :: Menu Crap
//-------------
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"

alias 11 "buy;ms1;ms1;8XS;cls"
alias 13 "buy;ms1;ms3;8XS;cls"
alias 31 "buy;ms3;ms1;8XP;cls"
alias 41 "buy;ms4;ms1;8XP;cls"
alias 42 "buy;ms4;ms2;8XP;cls"
alias 43 "buy;ms4;ms3;8XP;cls"
alias 44 "buy;ms4;ms4;8XP;cls"
alias 46 "buy;ms4;ms6;8XP;cls"


// :: Ammo
//--------
alias 8XP "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 8XS "Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo"
alias Pammo "buyammo1"
alias Sammo "buyammo2"


// :: Equipment
// ------------
alias 81 "buyequip;ms1;cls"
alias 82 "buyequip;ms2;cls"
alias 83 "buyequip;ms3;cls"
alias 84 "buyequip;ms4;cls"
alias 85 "buyequip;ms5;cls"
alias 86 "buyequip;ms6;cls"
alias 87 "buyequip;ms7;cls"



alias +mp5 "buy;
alias -mp5 "slot10; wait; wait; slot10"
alias +deagle "buy; ms1; ms4; say_team Deagel`u"
alias -deagle "slot10; wait; wait; slot10; say_team Deagel`u"

///bind "F1" "m4a1 buyammo1; ak47;buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; 3X;5S;vesthelm;gren;flash;defuser;hegren;sgren;flash;cls;say_team ...:::D3Agl3:::...:::M4A1/Ak47:::..."
///bind "F2" "buy;ms3;ms2;4X;cls;buy;ms1;ms2;6S;cls;buyammo1; buyammo1; buyammo1; buyammo1; buyammo1;buyammo2;buyammo2;buyammo2; buyammo2; buyammo2; 3X;5S;vesthelm;gren;flash;defuser;hegren;sgren;flash;cls"
///bind "F3" "buy;ms4;ms2;3X;cls;buy;ms4;ms4;3X;cls;buyammo1; buyammo1; buyammo1; buyammo1; buyammo1;buyammo2;buyammo2;buyammo2; buyammo2; buyammo2; buy;ms1;ms2;6S;cls; 3X;5S;vesthelm;gren;hegren;sgren;flash;defuser;flash;cls"
///bind "F4" "awp;buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; 3X;5S;vesthelm;gren;flash;defuser;hegren;sgren;flash;cls;say_team aWp ^-^ M0dE ON"
///bind "F5" "say  ><R3 ALL><-->VA SPUNE bocard"
///bind "F6" "admin_rcon sv_restart 1"
///bind "F7" "admin_rcon sv_restart 3"
///bind "F8" "admin_rcon sv_restart 5"
///bind "F9" "admin_say RUNDA DE LAME A INCEPUT / ARUNCATI ARMELE IN BAZA"
///bind "F10" "amx_say LIVE ; amx_say  LIVE ; amx_say  LIVE"

// :: Weapons Full Equiped
// -----------------------
///bind del "42;43;14;82;83;83;84;86;Pammo;Sammo;Pammo;Sammo;Pammo;Sammo;Pammo;Sammo;Pammo;Sammo;slot3;cls"
///bind end "44;44;14;82;83;83;84;86;Pammo;Sammo;Pammo;Sammo;Pammo;Sammo;Pammo;Sammo;Pammo;Sammo;slot3;cls"
///bind pgdn "46;14;82;83;83;84;86;Pammo;Sammo;Pammo;Sammo;Pammo;Sammo;Pammo;Sammo;Pammo;Sammo;slot3;cls"

bind "del" "m4a1 buyammo1; ak47;buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; 3X;5S;vesthelm;gren;flash;defuser;hegren;sgren;flash;cls;say_team ...:::D3Agl3:::...:::M4A1/Ak47:::..."
bind "end" "awp;buyammo1; buyammo1; buyammo1; buyammo1; buyammo1; deagle; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; 3X;5S;vesthelm;gren;flash;defuser;hegren;sgren;flash;cls;say_team aWp ^-^ M0dE ON"
bind "pgdn" "say  ><R3 ALL><-->VA SPUNE bocard "

// :: Binds
//---------
BIND enter "adjust_crosshair;dev1;echo -Crosshair Color-;dev0"
BIND "a" "+moveleft"
bind "o" "buyequip"
BIND "s" "+back"
BIND "d" "+moveright"
BIND "w" "+forward"
BIND "z" "flash"
BIND "x" "radio2"
BIND "c" "radio3"
BIND "r" "+reload"
bind "q" "lastinv"
BIND "e" "+use"
BIND "g" "drop"
BIND "f" "wcteleport"
BIND "h" "+commandmenu"
BIND "tab" "+showscores"
BIND "ESCAPE" "escape"
BIND "SPACE" "+jump"
BIND "MOUSE1" "+attack"
BIND "MOUSE2" "+attack2"
BIND "`" "toggleconsole"
BIND "~" "toggleconsole"
BIND "y" "messagemode"
BIND "u" "messagemode2"
BIND "t" "impulse 201"
BIND "m" "chooseteam"
BIND "n" "nightvision"
BIND "ctrl" "+duck"
BIND "alt" "+strafe"
bind "shift" "+speed"
BIND "." "Sammo"
BIND "," "Pammo"
BIND "b" "buy"
bind j "snapshot; say_team <<Taking picture>>"
bind 1 slot1
bind 2 slot2
bind 3 slot3
bind 4 slot4
bind 5 slot5
bind 6 slot6
bind 7 slot7
bind 8 slot8
bind 9 slot9
bind 0 slot10
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+duck"




// :: Mouse Sensivity Script
// -------------------------
alias sc_highersens sens5
alias sc_lowersens sens2
alias sens1 "sensitivity 1; dev1;echo [1__________] sensitivity is 1;dev0;alias sc_highersens sens2;alias sc_lowersens sens11"
alias sens2 "sensitivity 2; dev1;echo [_2_________] sensitivity is 2;dev0;alias sc_highersens sens3;alias sc_lowersens sens1"
alias sens3 "sensitivity 2.5; dev1;echo [__2.5________] sensitivity is 2.5;dev0;alias sc_highersens sens4;alias sc_lowersens sens2"
alias sens4 "sensitivity 3; dev1;echo [___3_______] sensitivity is 3;dev0;alias sc_highersens sens5;alias sc_lowersens sens3"
alias sens5 "sensitivity 3.5; dev1;echo [____3.5______] sensitivity is 3.5;dev0;alias sc_highersens sens6;alias sc_lowersens sens4"
alias sens6 "sensitivity 4; dev1;echo [_____4_____] sensitivity is 4;dev0;alias sc_highersens sens7;alias sc_lowersens sens5"
alias sens7 "sensitivity 4.5; dev1;echo [______4.5____] sensitivity is 4.5;dev0;alias sc_highersens sens8;alias sc_lowersens sens6"
alias sens8 "sensitivity 5; dev1;echo [_______5___] sensitivity is 5;dev0;alias sc_highersens sens9;alias sc_lowersens sens7"
alias sens9 "sensitivity 5.5; dev1;echo [________5.5__] sensitivity is 5.5;dev0;alias sc_highersens sens10;alias sc_lowersens sens8"
alias sens10 "sensitivity 6; dev1;echo [_________6__] sensitivity is 6;dev0;alias sc_highersens sens11;alias sc_lowersens sens9"
alias sens11 "sensitivity 6.5; dev1;echo [__________6.5] sensitivity is 6.5;dev0;alias sc_highersens sens1;alias sc_lowersens sens10"
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "2"
gl_spriteblend 0
+mlook


// :: Net Settings
//-----------
cl_allowdownload            "1"
cl_allowupload              "1"
cl_download_ingame          "0"
cl_cmdbackup                "2"
cl_cmdrate                  "100"
cl_updaterate              "100"
cl_resend                  "2"
cl_dlmax                    "128"
rate                        "25000"
ex_interp                  "0"

//Reload and Cover Script//
alias +recov "+reload; wait; coverme"
alias -recov "-reload"
bind "r" "+recov"

//------------- QuicK sLaSH -------------------//
alias +quickslash "weapon_knife; wait; +attack2"
alias -quickslash "-attack2; lastinv"
bind "CAPSLOCK" "+quickslash"

//------------- BunnY HoP ----------------------//
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
bind "space" +bhop

//Mouse Run//
alias w2 "wait; wait"
alias qknif "weapon_knife"
alias qwpn "weapon_mp5navy; weapon_p90; weapon_tmp; weapon_ump45; weapon_mac10; weapon_ak47; weapon_sg552; weapon_m4a1; weapon_aug; weapon_m3; weapon_xm1014; weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; weapon_m249"
alias qpist "weapon_glock18; weapon_usp; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
alias +run "qknif"
alias -run "qpist; w2; qwpn"

bind mouse3 "+run"
hud_fastswitch 1


cl_cmdrate 101
cl_updaterate 101
rate 25000
net_graph 3
fps_max 101
hud_centerid 1
cl_rate 9999


//Matrix Jump//
alias wa "wait"
alias wa2 "wa; wa"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa16 "wa8; wa8"
alias wa32 "wa16; wa16"
alias wa64 "wa32; wa32"
alias matrix "+attack; wa; -attack; wa4; +reload; wa8; wa; slot5; wa4; +jump; wa; -jump; wa; -jump; wa4; slot3; wa4; slot2; wa4; slot1; -reload; wa; -reload; wa; -reload
bind f "matrix"

//Silent Defuse
alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
alias "-silentdefuse" "-use";
bind "f" "+silentdefuse"
============================================Norecoil+AIM========================================

ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
deagle 1 999 0.01 0.01 0.02 0
usp 1 999 0.01 0.01 0.02 0


=================================================Norecoil+AIM=========================================

ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0

alias +doaim "aim 1"
alias -doaim "aim 0"
alias +thru "aimthru 1"
alias -thru "aimthru 0"
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 1"
"alias +csgaim "aim 1;#+attack;aim 1"
alias -csgaim "#wait;#-attack"



========================================DEAGLE+Hs=============================================

alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"

=========================================SETTINGS=============================================

ex_interp "0.01"
rate "25000"
cl_updaterate "101"
cl_cmdrate "101
sv_aim "1"
cl_dynamiccrosshair "0"
cl_crosshair_size "1"
cl_crosshair_color "999 999 999"


=========================================Bunny-Hop===========================================

bind "space" "+3"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"


//FPS FIX//
cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
precache "1"
mp_decals "20"
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
d_spriteskip "0"
gl_cull "1"
gl_palette_tex "1"
gl_lightholes "0"

 
developer 1
fps_max 150
fps_modem 0
mat_dxlevel -70

//MP3 Script//
alias "MP3PLAY" "tunes1"
alias "tunes1" "MP3 play MP3/1; alias MP3PLAY tunes2; say .:[Ascult muzica]:...[Folosesc scriptul lui Lefty]... "
alias "tunes2" "MP3 play MP3/2; alias MP3PLAY tunes3"
alias "tunes3" "MP3 play MP3/3; alias MP3PLAY tunes4"
alias "tunes4" "MP3 play MP3/4; alias MP3PLAY tunes5"
alias "tunes5" "MP3 play MP3/5; alias MP3PLAY tunes6"
alias "tunes6" "MP3 play MP3/6; alias MP3PLAY tunes7"
alias "tunes7" "MP3 play MP3/7; alias MP3PLAY tunes8"
alias "tunes8" "MP3 play MP3/8; alias MP3PLAY tunes9"
alias "tunes9" "MP3 play MP3/9; alias MP3PLAY tunes10"
alias "tunes10" "MP3 play MP3/10; alias MP3PLAY tunes11"
alias "tunes11" "MP3 play MP3/11; alias MP3PLAY tunes12"
alias "tunes12" "MP3 play MP3/12; alias MP3PLAY tunes13"
alias "tunes13" "MP3 play MP3/13; alias MP3PLAY tunes14"
alias "tunes14" "MP3 play MP3/14; alias MP3PLAY tunes15"
alias "tunes15" "MP3 play MP3/15; alias MP3PLAY tunes16"
alias "tunes16" "MP3 play MP3/16; alias MP3PLAY tunes1"

// THESE ARE VOLUME SETTINGS

alias "VolumeCycle" "MP3V1"
alias "MP3V1" "MP3Volume 0.1; alias VolumeCycle MP3V2"
alias "MP3V2" "MP3Volume 0.2; alias VolumeCycle MP3V3"
alias "MP3V3" "MP3Volume 0.3; alias VolumeCycle MP3V4"
alias "MP3V4" "MP3Volume 0.4; alias VolumeCycle MP3V5"
alias "MP3V5" "MP3Volume 0.5; alias VolumeCycle MP3V6"
alias "MP3V6" "MP3Volume 0.6; alias VolumeCycle MP3V7"
alias "MP3V7" "MP3Volume 0.7; alias VolumeCycle MP3V8"
alias "MP3V8" "MP3Volume 0.8; alias VolumeCycle MP3V9"
alias "MP3V9" "MP3Volume 0.9; alias VolumeCycle MP3V10"
alias "MP3V10" "MP3Volume 1.0; alias VolumeCycle MP3V11"
alias "MP3V11" "MP3Volume 0.9; alias VolumeCycle MP3V12"
alias "MP3V12" "MP3Volume 0.8; alias VolumeCycle MP3V13"
alias "MP3V13" "MP3Volume 0.7; alias VolumeCycle MP3V14"
alias "MP3V14" "MP3Volume 0.6; alias VolumeCycle MP3V15"
alias "MP3V15" "MP3Volume 0.5; alias VolumeCycle MP3V16"
alias "MP3V16" "MP3Volume 0.4; alias VolumeCycle MP3V17"
alias "MP3V17" "MP3Volume 0.3; alias VolumeCycle MP3V18"
alias "MP3V18" "MP3Volume 0.2; alias VolumeCycle MP3V1"

say "--->>>bocard si-a activat cfg-ul<<<---"

developer 1; echo  Bocard "

echo          ----------------=| Loading ! ==> Bocard <<= ! Loading ! |=--------------
echo "=================================================="
echo "IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII "
echo "IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII "
echo "IIIIIIIIIIIIIII        IIIII          IIIII        IIIIIIIIII        III        IIIIII        IIIIIIIIIIIIIIII "
echo "IIIIIIIIIIIIIII  IIII  IIII  IIII  IIII  IIIIIIIIIIIIIII  III  III  III  IIIII  IIII  IIIIIIIIIIIIIII "
echo "IIIIIIIIIIIIIII  IIII  IIII  IIII  IIII  IIIIIIIIIIIIII  IIII  III  III  IIIII  IIII  IIIIIIIIIIIIIII "
echo "IIIIIIIIIIIIIII        IIIII  IIII  IIII  IIIIIIIIIIIII  IIIII  III        IIIIII  IIII  IIIIIIIIIIIIIII "
echo "IIIIIIIIIIIIIII  IIII  IIII  IIII  IIII  IIIIIIIIIIII  IIIIII  III      IIIIIII  IIII  IIIIIIIIIIIIIII "
echo "IIIIIIIIIIIIIII  IIII  IIII  IIII  IIII  IIIIIIIIIII            III  II  IIIIII  IIII  IIIIIIIIIIIIIII "
echo "IIIIIIIIIIIIIII  IIII  IIII  IIII  IIII  IIIIIIIIII  IIIIIIII  III  III  IIIII  IIII  IIIIIIIIIIIIIII "
echo "IIIIIIIIIIIIIII        IIIII          IIIII        IIII  IIIIIIIII  III  IIII  IIII        IIIIIIIIIIIIIIII "
echo "IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII "
echo "IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII "
echo "=================================================="

echo "-------------=|  Loading ! ==> Bocard <<= Loading !  |=--------------  "

echo "-------------=|  Loading ! ==> Bocard <<= Loading !  |=--------------  "
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